1.5100x Update in Beta

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RAM

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Re: 1.5100x Update in Beta

Postby RAM » Tue Sep 10, 2019 9:09 pm

Loke wrote:All done in MZ3 with a mammoth and MB11. Please take a look and see if you guys get simialr or different


Yea, I am getting different. I get it much more purple in the rock right before it overheats. So far, it looks balanced between the two of us.

I am thinking it might be worth leaving as is and moving it to live. We can use it for a while and see if minor tweaking needs done, but I think we are pretty close to as good as it will get if yours and mine are examples. More testers will give us a little more info.
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Re: 1.5100x Update in Beta

Postby Rhavenwing » Tue Sep 10, 2019 11:28 pm

[/quote]I am thinking it might be worth leaving as is and moving it to live. We can use it for a while and see if minor tweaking needs done, but I think we are pretty close to as good as it will get if yours and mine are examples. More testers will give us a little more info.[/quote]


There seems to be a bit more delay at the end but it is usable and should be fine for a new player. The colors can blend with the nebula colors and make it difficult to determine the color change. I did notice the purple in darker fields but not in light-filled fields. This made little difference in my results though. I was equally bad in both fields.

This is a great improvement and one that is vital for gameplay.
Thumbs up here on the live version.
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I find it hard to read the temperature reading. Perhaps that was intentional or maybe It's just my old eyes. It seems rather small.
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Re: 1.5100x Update in Beta

Postby Mooncrest » Thu Sep 12, 2019 8:59 pm

Tonight, I had a run out to one of my old asteroid fields. The Mining Beam colours seem good and strong. I found that once the beam was entirely blue I could count , rather slowly, to three and release the beam and hit 2180 to 2220 most of the time. It became easier to hit the temp after a few goes and I only blew up one roid :D

I'm going to have a go in Vulcan to see if I can find any small roids to play with.
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Re: 1.5100x Update in Beta

Postby RAM » Thu Sep 12, 2019 10:26 pm

Mooncrest wrote:Tonight, I had a run out to one of my old asteroid fields. The Mining Beam colours seem good and strong. I found that once the beam was entirely blue I could count , rather slowly, to three and release the beam and hit 2180 to 2220 most of the time. It became easier to hit the temp after a few goes and I only blew up one roid :D

I'm going to have a go in Vulcan to see if I can find any small roids to play with.


I am assuming that was 1.51012 client.
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Re: 1.5100x Update in Beta

Postby Mooncrest » Fri Sep 13, 2019 12:33 am

RAM wrote:
Mooncrest wrote:Tonight, I had a run out to one of my old asteroid fields. The Mining Beam colours seem good and strong. I found that once the beam was entirely blue I could count , rather slowly, to three and release the beam and hit 2180 to 2220 most of the time. It became easier to hit the temp after a few goes and I only blew up one roid :D

I'm going to have a go in Vulcan to see if I can find any small roids to play with.


I am assuming that was 1.51012 client.

Aye. I did a few little rids in Vulcan. They break up a little faster than the mature ones; quite close to when the beam goes entirely blue. Again it takes a few roids to get used to the timing, but that is how it should be imho.
The new guys have to be a bit quicker to cut the beam and going after the mature roids gives a bit of leisure time to contemplate the scenery before the roid 'splodes. :D
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Re: 1.5100x Update in Beta

Postby RAM » Fri Sep 13, 2019 1:25 am

Thanks. I will pass on to Jam that we are all in consensus to move this client to live.
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