Palace buffs

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davh62

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Palace buffs

Postby davh62 » Wed Mar 23, 2016 10:43 pm

Palace-Spire of Influence Adds additional voting of 15.25% of total colony population
Fe 500
Alu 10
Ti 10
Carb 100
Gold 100
Gems 30
Plus 10B creds


Palace-Temple of Joy Adds 0.722% Morale
Fe 500
Alu 10
Ti 10
Carb 100
Gold 200
Gems 100
Plus 100B creds


Palace-Temple of Knowledge Increases research speed by 12.5%
Fe 500
Alu 10
Ti 10
Carb 100
Gold 100
Gems 50
Plus 50B creds


The affects of having more than one on a colony are not currently known.
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rmartz

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Re: Palace buffs

Postby rmartz » Thu Mar 24, 2016 12:44 am

Influence and Knowledge are stackable and effects are additive.

Temple of Joy effect should reduce the multiplier as more are added.
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jam

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Re: Palace buffs

Postby jam » Thu Mar 24, 2016 10:04 pm

Everybody stacks, diminishing returns.

Influence adds like 50,000 + a % of population. So you can dominate a planet/system with an influence palace and a tiny population if you so choose.

Elections henceforth will consult total influence not population, which will include morale - so if you're at 10% morale your voting influence will be only 10% of your population. This was always intended, just hasn't been implemented up until now.

FYI Palace pieces seem to be working as intended - very wealthy active players are spending huge proportions of their idle bank balances on them. This makes them the ideal money sink for this game :)
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