1.5100x Update in Beta

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Re: 1.5100x Update in Beta

Postby RAM » Fri Mar 05, 2021 7:48 pm

Worked on the Hawk dock and undock issues. I think we are getting somewhere. Jam has some digging to do, but at least we identified the random issues. Very hard to diagnose when it works sometimes and doesn't work others.
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Re: 1.5100x Update in Beta

Postby Mooncrest » Fri Mar 05, 2021 9:59 pm

Brilliant news, RAM. :D :D :D :D :D :D :D
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Re: 1.5100x Update in Beta

Postby Loke » Sat Mar 06, 2021 10:54 am

RAM wrote:1.5103 update in Beta.
Stock Market Search fix.

This was fixed but seems be unfixed now, SM search shows old names again now.
How to easy test: Go to Kroll system, set range to 0. If it shows "f2" in results its the old name, if it shows "Rutile" its new correct name

Image
Client 1.5103 [beta]

This was fixed, so maybe the daily update unfixed it?
Really hope this gets fixed again, it was such a big improvement when I could search and jump to highly populated systems like New Dawn and actually find the same name as in search result :D



RAM wrote:"gg.destroybuilding x y z" added to ship computer to remove OSB structures as needed.

This combined with same command for planning would be amazing!!



RAM wrote:Stock Market exploit fixed.
Do you know which one?



Seems like max button on stockmarkets is broken today, cant use it to buy on any SM. The buy button for certain quantity is working fine though, same as the 2 sell buttons are all good. Fixed in less than 12hours of reporting :D
Also Tigs Treehouse and colony in MZ3 doesn't load for me
Last edited by Loke on Sun Mar 07, 2021 10:50 am, edited 1 time in total.
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RAM wrote: Loving the SiFi but Loke got his first.
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Re: 1.5100x Update in Beta

Postby RAM » Sat Mar 06, 2021 2:36 pm

Loke wrote:Also Tigs Treehouse and colony in MZ3 doesn't load for me


I will log in today and check. I had issues with that on the test server, but Jam thought it was because there was so much processing that needed to be done.

I will try to take a look at a few of the others. SOMEONE is taking Sunday (In Australia) off. Slacker.
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Re: 1.5100x Update in Beta

Postby Loke » Sun Mar 07, 2021 2:15 pm

Tested planning buildings on 150k+ colony and 50k+ OSB, which usually was barely possible to do if only adding a few buildings at a time, waiting a lot and restarting often. Now I can add hundreds of buildings without issues, waiting or restarting. Was almost as smooth as building on a small colony/OSB. No idea if that's new server or client, or when it was improved, but this is an INSANE performance improvement for planning and supplying new buildings. Way better than I have even dreamed of!

Just wanted to share, since it hasn't been announced :D
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Re: 1.5100x Update in Beta

Postby RAM » Wed Mar 17, 2021 1:31 pm

Much Hawk work.

<jam> kraken mesh collider not updating from long range load
<jam> fixed that
<jam> there was an error with rotation where a parked ship wasn't behaving right near a rotating planet
<jam> which is now sorta fixed
<jam> well, fixed to the point where it'll be usable
<jam> there was another bug that seemed to cause it to jump around and multiple autopilot entries
<jam> I may have now also fixed that, will run a few tests since it was intermittent to start with
<jam> yes that looks fixed too now
<jam> added them to autopilot filters, with a ship icon, and better naming
<jam> so now you can filter JUST parked ships and it's got a ship icon and the name actually makes some sense
<jam> going to run a build and upload it
<jam> hopefully we can make this the default build tomorrow sometime
<jam> new build is in beta

1.5105 has these fixes. Make sure you turn on Parked Ships in your Autopilot filter. Mine was off.

I think we got the hawk fixed! Let me know if you see any more issues.
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Re: 1.5100x Update in Beta

Postby RAM » Thu Mar 18, 2021 1:20 pm

Any major issues with the latest beta release? Jam wants to make it live.
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Re: 1.5100x Update in Beta

Postby Loke » Thu Mar 18, 2021 4:05 pm

RAM wrote:Any major issues with the latest beta release? Jam wants to make it live.

Havent tested much, but building on colony and getting more people works. Waiting on patch notes to know what to test.
I am noob when it comes to Hawk, so I will leave that for Moon or someone else to test.

Buying more premium without getting it is definetly a major bug, but if that is a server issue I guess it doesnt affect if client is ready for release or not
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Re: 1.5100x Update in Beta

Postby RAM » Thu Mar 18, 2021 8:57 pm

Loke wrote:Buying more premium without getting it is definetly a major bug, but if that is a server issue I guess it doesnt affect if client is ready for release or not


Jam thinks he has this fixed too, but that would be server issues. You are correct.
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Re: 1.5100x Update in Beta

Postby RAM » Thu Mar 18, 2021 9:14 pm

RAM wrote:"gg.destroybuilding x y z" added to ship computer to remove OSB structures as needed.


Loke, did you start on s AHK script for this yet? If so I will steal it and build a UI. If not, I will start on it tomorrow, Friday EST.
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