Unique contracts to every inner star system

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Unique contracts to every inner star system

Postby ForumBot » Fri Jul 18, 2014 5:37 pm

Some inner star systems (besides Janus A) should have it's own unique contract. Here's how I'm thinking that could be
implemented:

Vulcan: Deliver # of grain to Vulcan to reduce starvation
Veritas: Bring # of iron to Veritas for mining equipment
Sol Invictus: Bring # of water to Sol Invictus to prevent water shortages

Every time you complete one of these, your level for that quest goes up.

Let's use Vulcan for example:

Level 0: Deliver 5 grain to Vulcan to reduce starvation for 500 credits
Level 1: Deliver 10 grain to Vulcan to reduce starvation for 1000 credits
Level 2: Deliver 20 grain to Vulcan to reduce starvation for 2000 credits
Level 3: Deliver 40 grain to Vulcan to reduce starvation for 4000 credits
Level 4: Deliver 80 grain to Vulcan to reduce starvation for 8000 credits.

Basically, it would double every time you do it. Level 8 for example would be

Level 8: Deliver 1280 grain to Vulcan to reduce starvation for 128000 credits

Veritas is slightly different.

Level 0: Bring 2 iron to Veritas for mining equipment and earn 40 credits
Level 1: Bring 4 iron to Veritas for mining equipment and earn 80 credits
Level 2: Bring 8 iron to Veritas for mining equipment and earn 160 credits
Level 4: Bring 32 iron to Veritas for mining equipment and earn 640 credits

Basically, it takes longer to get to a level that is worth it, but overall it is twice as rewarding.

Sol Invictus is quite different.

Level 0: Bring 100 water to Sol Invictus to prevent water shortages for 3000 credits
Level 1: Bring 200 water to Sol Invictus to prevent water shortages for 6000 credits
Level 2: Bring 400 water to Sol Invictus to prevent water shortages for 12000 credits
Level 4: Bring 1600 water to Sol Invictus to prevent water shortages for 64000

You could still play previous level of the quests if your ship couldn't hold enough cargo for the next quest.
Joined on May 6, 2014
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