To Core Gates

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Re: To Core Gates

Postby RAM » Mon May 27, 2019 4:21 pm

I think I will update the wiki map once we get the TC15 gate completed.
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Re: To Core Gates

Postby Mooncrest » Mon Jun 03, 2019 12:38 pm

The gate from TC14 to TC15 is now complete. I had not realised that all the materials for the TC15 to TC14 gate have been hauled to the gate. This means that only the Modules are needed. I have delivered some and have 60 WHGs queued for manufature.

When the TC15 to TC14 gate is complete. My next task will be to fill the Modules for the gates between Black Hell and Haven.
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Re: To Core Gates

Postby RAM » Fri Jun 14, 2019 10:08 pm

I am filling up on iron again. I know we talked about pausing. Should we go on or redirect to another project?
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Re: To Core Gates

Postby Mooncrest » Sat Jun 15, 2019 5:55 pm

I'd like to finish the gates between Haven and Black Hell, but they do not need materials only gate modules.

I am still not sure if there are any other unfinished gates that need materials. So as we need an outlet for our materials, I suppose we should continue with the TC gates unless Loke/fraaggi has gates that need materials.
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Re: To Core Gates

Postby gotpurplefleas » Sun Jun 16, 2019 10:42 am

hi all...o/
I haven't been working on them lately, but the Food court gates are still slowly being supplied. Also I just got a message that the black hole system of Bozacks will be being gated to TC7 soon. FC isn't a priority, and a couple of them are pretty big, but it's a thought.

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Re: To Core Gates

Postby RAM » Sun Jun 16, 2019 3:15 pm

gotpurplefleas wrote: the black hole system of Bozacks will be being gated to TC7 soon.


I will take a look and work on that.
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Re: To Core Gates

Postby RAM » Wed Jun 19, 2019 2:19 pm

gotpurplefleas wrote:hi all...o/
I haven't been working on them lately, but the Food court gates are still slowly being supplied. Also I just got a message that the black hole system of Bozacks will be being gated to TC7 soon. FC isn't a priority, and a couple of them are pretty big, but it's a thought.

fleas


MMG_12285 gate is already completed in TC7. I assume that is the gate you were referencing.

The issue I have with the massive FC gates is not to iron and carbon, but the modules needed to complete them. I really don't see the need and don't want to drop a lot of modules. If they were needed for better transfer of resources, I could connect, but to build a massive gate with no real reason would suck up a lot of modules. I would rather save up the modules and drop them somewhere they would be useful.

So back to the question, what next?
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Re: To Core Gates

Postby gotpurplefleas » Thu Jun 20, 2019 11:25 am

well...hmmm?

The system connected to tc7 is not the gas skimming system... I believe it is one of Moons?...not sure, but Boz is still planning to connect it as soon as he can vote on senator. It should be right after this months vote.

As far as FC gates are concerned I totally agree that unless they have some reason to be connected then they shouldn't be prioritized...

I'm still trying to sort out SC on that account, and I'm not on much right now, so I need to budget resources, however I'm still available to approve TC16 if someone wants to find and plan it. Given the distance still left to travel along the corridor I would be up for a much greater jump as well, even tho it wastes resources...something that would get us out closer to settled territory of the midway point between tc15 and the core edge maybe?...there is a system named Midway founded by Rhaven that would take a while to supply...maybe too far...but how about half way between?...idk.

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Re: To Core Gates

Postby RAM » Thu Jun 20, 2019 2:11 pm

That is the disadvantage of making really long hops. It really sucks up the modules. The 40 LY jump seems to be working if we want to continue, just wanted to pause to see if anything else was needed.

I abandoned several colonies to get my SC draw down myself. About to buy a used cargo van and convert it to a mini RV. Will have to watch my expenses for a bit until I go back to work.
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Re: To Core Gates

Postby Fatoldguy » Thu Jun 20, 2019 4:02 pm

I have done some checking and believe the below list shows all the planned, proposed and duplicate planned gates that are out in connected systems. Figured I would try to put the list together just to see what there was and am not recommending we try to complete all the gates. I would not think we would want to put resources into gates that lead to an abandoned system.

Menzel 3
Proposed Johneaux-426
Duplicate Arieals Hope
Duplicate Premo Spe
Duplicate Barrons Rest

Haven
Planned gate to Black Hell

Food Court
Planned gate to Flavos Expanse
Planned gate to Bethlehem
Planned gate to Adaria

Primo Spec
Planned gate to Fluffy Kitten
Duplicate gate to Menzel 3

Cannibal Carbs
Planned gate to Meat Locker
Planned gate to Zephrondus

Titan
Planned gate to Tesla

Raunchy Resort
Planned gate to Grizzland

Gluteus
Planned gate to Nova

Raxia
Planned gate to Nova

Snackage
Planned gate to Raxia

Adaria
Planned gate to Food Court

Fireside
Planned gate to Red Guard

Babylon
Planned gate to Thors Hammer

Uberi
Planned gate to O

Black Hell
Planned gate to Haven
Proposed gate to Proxima Orias

Snackage
Planned gate to Raxia

Eve
Planned gate to Arieals Way 3

Outlands
Planned gate to DC Labyrinthiel Fabric

Magnum Australis
Planned gate to Tera Medianus

Spire
Planned gate to Alexandria

Nove
Planned gate to Gluteus
Plannedgate to Raxia

Meatlocker
Planned gate to Cannibal Carbs

Asgard
Planned gate to Beware Testing
Planned gate to Torenth
Planned gate to Trakstar82-bzo-7

Grixxland
Planned gate to Raunchy Ranch

That is the list I came up with, might have missed some. Fog
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